Scott McCloud’s lecture unleashed a bounty of ideas and knowledge relating to the comic book art form that now sheds new light on Marjane Satrapi’s methods of creating Persepolis. What appealed to me especially was the idea that comics are sequential art, temporal maps. Throughout history, as early as the ancient Egyptians, humans have possessed this innate and basic inclination to represent versions of reality through series of images that use space as a means to move through time. These two dimensions are inextricably linked in the human mind, and we are able to extract all five senses, emotions, and memory solely through the visual. The brain has a “desire” almost to find connections and patterns through images to relate to a broader understanding of the essence of reality. It does this through recognizing resemblance and through abstraction. There are certain ideas and images that are innately known to us, such as that of a face, and there are some that are known only through experience, learning, and exposure. Either way, the art form of graphic novels allows the reader to gain a deeper understanding of the story and experience through using this intrinsic faculty of the mind to recognize a different facet of the image without reading the captions or knowing the context. It is also through this faculty that we are able to connect these images using the space between them. Our imagination and subconscious understanding fills the blank and allows us to become a part of the story. To McCloud, the frames on the page of a comic book become windows through which we are able to escape our present reality and reenter the world from a different perspective. This in turn gives us a multi-faceted, complex, and comprehensive understanding of truth, reality, and the world.
All of these ideas are present in Satrapi’s Persepolis. The images arranged on the page give the reader a sense of time and sequence. She interestingly manipulates the space on the page to convey varying intervals of time or, sometimes, the absence of time or eternity. One example of this is on page 71. After she finds out that her beloved uncle has been executed, and she argues and rejects God on page 70, she escapes her physical world and floats in space. This feeling of eternity and lightness is depicted through the use of the entire page for one frame and the use of space within the frame, making her seem small and lost in the vast universe surrounding her. An example of Satrapi using the image to evoke the essence of the event or action taking place through the use of recognition and abstraction on the part of the reader is when, on page 36, she portrays her younger self and her Mehri sitting on the bed with shadows of the slaps they were given by her mother. While the marks were not literally left on the girls’ faces, the image stirs up the sense of touch, emotions of shame, sadness, and pain, and perhaps memory of similar experiences for the readers, allowing them to reach a higher level of understanding of the situation. The reader is also involved in the story when he or she fills in the blank between two frames on a page. An example of this is on page 145 when Satrapi’s mother becomes angry with her for disrespecting her religion teacher and risking imprisonment. In the second to last frame on the page, her mother is shaking Satrapi, and her face is wrought with anger. However, in the last frame, her face is consumed with sadness. The reader imagines the change of expression on the mother’s face and understands the true fear felt by her. In all, Persepolis gives readers throughout the world a new and very personal perspective on the history and current state of Iran. Through her use of the comic book art form, Satrapi does this effectively, providing readers with a window into a world removed from their own.
